3D Artist

06 October, 2016

Skunkwerks Kinetic is looking for an experienced 3D / UE4 Technical artist to assist our existing team of artists in developing our game world. We are a small game studio working on our first PC title, MEG 9, in collaboration with William Gibson.

Responsibilities


- Work closely with other Artists to create game assets /fx from concept designs

- Work within time and budget constraints as outlined by the Creative Director and Project Manager


Requirements


- BA in Art or diploma in 3D modelling, and/or relevant industry experience

- Expertise in 3D software (Maya, 3ds Max, ZBrush etc.)

- Experience optimizing assets for game environments

- Rigging models for animation

- Experience working with Unreal Engine 4

- An understanding how to take ideas from concept art to production

- Excellent time management and communication skills


Bonus


- Credits on previous releases (PC/console) highly valued


You are


- A video-game enthusiast

- Knowledgeable in contemporary media (web, games, comics, film, animation, etc)

- Open-minded, flexible and willing to learn new techniques and software interfaces

- Eligible to work in Canada


Please send your resume and link to your portfolio to:

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