3D Artist
06 October, 2016
Skunkwerks Kinetic is looking for an experienced 3D / UE4 Technical artist to assist our existing team of artists in developing our game world. We are a small game studio working on our first PC title, MEG 9, in collaboration with William Gibson.
Responsibilities
- Work closely with other Artists to create game assets /fx from concept designs
- Work within time and budget constraints as outlined by the Creative Director and Project Manager
Requirements
- BA in Art or diploma in 3D modelling, and/or relevant industry experience
- Expertise in 3D software (Maya, 3ds Max, ZBrush etc.)
- Experience optimizing assets for game environments
- Rigging models for animation
- Experience working with Unreal Engine 4
- An understanding how to take ideas from concept art to production
- Excellent time management and communication skills
Bonus
- Credits on previous releases (PC/console) highly valued
You are
- A video-game enthusiast
- Knowledgeable in contemporary media (web, games, comics, film, animation, etc)
- Open-minded, flexible and willing to learn new techniques and software interfaces
- Eligible to work in Canada
Please send your resume and link to your portfolio to:
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